Hello and welcome to my first blog in 12 years!
I am revising my Final Major Project that I made for my BA Game Art Degree back in 2014, so decided to document it in the same way that I did back then, as a fun comparison.
A little background from me since I last posted:
Since graduating the BA course, I went to a different University to study a Masters Game Art course and then once I graduated from there I had been working solidly in the Games Industry for 8 years. I have worked on so many great games and met so many awesome people, it genuinely felt like somewhere I belonged. However, at the start of 2025 I was one of the unfortunate few that got made redundant from a company that I had planned on staying with for a long time, so it was a massive shock to me and my colleagues and it's been difficult for me and many others to recover from that. During 2025 I managed to work for 8 months (5 month freelance contract with extensions) for a fully remote games company. Now that we're at the start of 2026, I find myself unemployed again, on JSA, and applying to any job posting remotely relevant to my skills. The games industry is just a complete mess right now, especially for artists, but the most productive thing I can think of doing is to just focus on my own projects that make me happy. My ultimate goal is to get back into a solid team of brilliant and enthusiastic developers, but in the meantime, I have this!
I feel like I have grown a lot since my University days, so I have hidden my old blog posts for now, as my opinions and views might have changed. But I might make them visible again in the future once they have been fully vetted, just for nostalgia.